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mda plugins go opensource

Today i was hanging around some old sites i usually browse once every month and i discovered a pretty obscure post that suddenly attracted my attention… Was saying “well, another source code request for mda” then i saw that Paul is really opening his plugins to the public ! Look here

There is a sourceforge project here up and running !

 

Australia: i’m coming !

I hope some good thing will begun in the audio area !

 

jost got some dssi fixes

In the last days i’ve been debugging jost a lot, especially on those dangerous sgmentation fault using certain dssi plugins. Also i’ve spot that the previously working jack wrapper was somehow not working correctly. It should better now, and you can use the good whysynth ! I’ve started to implement dssi-gui support, but it will take some time to make it run…

Ah, another new feature is the ability to connect to a 64bit jack server with jost compiled in 32bit. The idea goes to drumfix (with his wineasio-x) and i’ve taken the same code and adapted to run with jost: you will have a jostbridge process that do the bridging between jost32 and jack64 !

enjoy version 0.4.5 !

 

A new jost development release

I’ve finally released a new version of jost. It is highly untested and so i could have introduced some splat-o-bugz. I have not a lot of time like before so you should make a heavy testing session. I’ll thanx you for that !

I’m working hard to make every jucetice plugin compatible with Renoise linux (yes! it’s out!) but it seems harder than what i thought: especially when it shows segmentation faults not present in jost or eXT2 with the use of the same jucetice plugins. anyway here is a bad quality video.

In the meanwhile you can test the vst version of jost in eXT2. but be careful that could be dangerous !!!

 

A little present

I’m a bit busy right now, i’m sorry if i can’t follow jost or plugins development cause of the lack of spare time. I had a lot of good ideas and plans for them in these months and i’m a bit late on my todo list. But it will worth the wait.

In the meanwhile, i’ve completed jost as vst, so in the next version it will be available to use it directly inside xt2 (or maybe Renoise ? Yeah we will see that cool advanced tracker for the first time on linux the days to come !). Then i’ve silently juceified nekobee, a good tb303 emulator originally development by nekosynth as a dssi plugin (i don’t know if people have problems with it, i’ve just adapted the code to be juce compliant).

On the other hands, here you can see TheDrumSynth:

It will be available soon, with a lot of other presents :D

 

happy xmas !

…look under the pine, there is a good thing to try !!

:D

 

In the memory of… Arguru

Cause i’ve speak with him some times on the #musicdsp (even if i’ve never met him personally), i decided to make him a gift. Arguru was a kind and funny guy, with a thicker-than-a-tank dsp passion. I hope HIS memory will remain forever in our Heart cause HE taught a lot of people how to do stuff well. And kicked the ass of big companies, doing the best sounding things i’ve ever use that can compare to bigger, fatter and expensive products…

Someone told me that discodsp is releasing HIS highlife sampler with a BSD license. And we need a GOOD sampler, i think Antonio will be glad to know he have done something that will be EXTREMELY useful to the community.

Things are approaching very well, even if it needs some refinements here and there, it is THOUSANDS lightyears more perfect than than many other little toys sold like gold that you can find on the net. I’ve got to decide if it’s worth including it as the default sampler for Jost.

Here is a s small shot:

Highlife

Arguru this is for you.

 

Juceified tracheotomy

Rock Hardbuns have released a new synth. And as always, he have made it with juce and released the sourcecode… so why not spent some minutes to make it run under Jost ?

(thanx Rock again !)

 

Jost is back again !

Nothing too fancy and not too many new features in this new version, but i’ve been improving things in the mixing engine, organizing the popup menus and fixing some problems here and there.
I’m sorry if i’ve decrease the time i’m working on this, and the frequency of the new releases, but i’m currently very very busy with my job, and it will be like this until december.

Anyway i’ll try to do as much as i can for the future versions… i promise !

 

Unattended surprising stuff

For the ones that do not know about it, insertpizhere at energyXT2 beta forum have announced the ports of his midi plugins that can be used in energyXT2 and Jost !

What a great discover, now you’ve got a new bag of midi routing capabilities for your favourite hosts…

here they are !

Additionally, you can find a new port of audjoo-helix: it is a synth and i will say nothing more…

 

Back to work… again !

I’m back ! Holidays this year was surprisingly special. And i still dreams those beaches, and mountains and “satizze” cooked on the grill in the middle of comics stories around the fire…

It is a bit hard to restart thinking about informatics, after being a month in the middle of the nature, with animals, and good people… But we’re here and so we will make the show go on… and on…

Anyway i haven’t so much to announce on my own development actually, apart some little fixes of Jost that i can’t release by now, but i’ve got a gr8 news from the plugins releases i’ve found in the JUCE forum: mucoder have released a hypercyclic crazy LFO-driven MIDI arpeggiator plugin for the KVR audio Developer Contest 2007 !!! And (obviously) made with JUCE so it is actually available for Win/Mac/Linux as AU/VST/Standalone thanx to the great framework library !

Go download it, try it and do not forget to VOTE FOR IT !!

 

More fresh… more features

These days are refrigerating ideas in the brain, after the hell of the last week… There is a new jost version, packaging good new stuff as usual and fixing a couple of annoying bugs introduced with the latest development version. The new mixer is actually in testing, so don’t rely on it too much… Just look at it, tweak it (for this i guarantee 100% no pops no clicks no glitches in the audio flow!!) and dream how it could be with mute / solo / inserts / sends…

 

Rise up to 40° and still burning

This summer started to become very hot, here we are reaching up to 40°, and coding is no fun… anyway i’ve dedicated some of the more fresher days to jost code. I still prefer to wait a more fresh moment to implement new stuff for it, cause if i touch too much the code while sweating… i sure can broke things up.

Here is a little screen on what the new jost is bringing to us (at least the most noticeable one)…

In the darkness i’ve found the time to rewrite the graph engine, and now is more modular, faster than before and it will be possible to make it completely asynchronous in the future avoiding any suspend in the audio process block.

There are also some other fixes here and there (and even not so little ones), but this version isn’t tested as 0.3.4 (due to the hot temperature here). Anyway you should be able to compile it straight for 64bit, or if you can’t for some reason, feel free to drop me a mail.

cheers!

 

peggynation!

Thanks to Rock Hardbuns, i’ve adapted his synth Peggy2000 to work in linux. I’t’s really a great thing to see how the juce linux VstWrapper i’ve done is working seamlessly, and how easy is to port a plugin written in juce for the windows platform to linux…

And gui is smooth without any glitches !

You can find the download in the Ports page. Anyway in the jacklab svn repository you can find also the sources, but since they require you have codeblocks installed to recompile the project, i’ve not posted any informations on how to do it. If you still want to recompile it by yourself you have to write me a mail…

 

following the bonanza

I’ve tried to port a couple of other plugins out there, namely turntablist pro and creakbox. And i decided to try to port their gui also (vstgui). Just i’ve started definately hating vstgui for all the bad things it have hardcoded, for the delayed bitmap loading just before painting the first time, for the code mess, the bad “while (1)” statements in mouse function (whuuuat?!), the messed up update mechanism, the lack of automatic double buffering and a lot of other things.
I still have to decide what to do with it (i dream of writing a juce backend for vstgui plugin projects, would be still be the fastest way to go) but for the meanwhile you have to live with some artifacts of my fast port.